![Sword of Fargoal Legends](https://kumkoniak.com/3.jpg)
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If you haven’t updated Sword of Fargoal recently, now is a great time to do so. Some will even use battle tactics and strategy, with certain enemies organizing with other enemies when appropriate to quicken your demise. Fargoal will also eventually have an even wider variety of monsters that vary in intelligence and ability.
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There is going to be more environmental interaction and danger outside of combat, and with these two things are coming even more descriptive text to help set the scene a little better. Dungeon generation is also said to be getting more purposeful, with things like guard rooms, store rooms, underground lairs, vaults, oubliettes, and other rooms for players to come across. The developers are hoping that this will give Fargoal a much more “architectural" feeling to the dungeon generator. Instead of the current 40×30 tile area that every dungeon floor is made of, floors can be any length and width.
![Sword of Fargoal Legends Sword of Fargoal Legends](http://toucharcade.com/wp-content/uploads/2010/07/fargoal-02-900x450.png)
On the horizon for Fargoal in future updates is a complete overhaul of the random dungeon building system. The original Sword of Fargoal was a 40×30 dungeon tile game with monster sprite graphics that ran on the Commodore 64, which can be seen in the bottom corner of the following comparison screen shot:: If you’ve been following the development of the game, specifically its pre-iPhone origins, it’s really great to see how far Fargoal has come while still maintaining a retro feel.
#Sword of Fargoal Legends update#
This latest update adds high resolution graphics, allowing players with iPhone 4’s to enjoy the game at full Retina Display resolution. New traps have been thrown in, as well as multiple difficulty levels to make the game both more forgiving to new players and more brutal to veterans. Since its initial release on the iPhone, all kinds of new items and treasures have been added, along with new monsters, sound effects, potions, dungeon levels, and graphical effects. The thread on our forums has been going strong since March, and is filled with close to 2000 posts of people suggesting new features and telling tales of their adventures, with the developers participating constantly in the discussion.įrom reading comments we get on articles, as well as endlessly pouring over our forums, it seems above all what our community seems to unanimously love is any developer who sticks with their game, and there is a short list of developers I can even think of who have done as much with their games as the Fargoal team has done over the life of Sword of Fargoal. It is said to be hidden deep on the 20th level and guarded by a host of monsters and other powerful foe, but you must avoid devilish traps, wrong turns, and other obstacles along your way.We’ve posted about Sword of Fargoal and its iPad counterpart Sword of Fargoal Legends numerous times now, even including it in our Best iPhone Games of 2009 listing. Welcome to Sword of Fargoal Legends, WINNER “BEST RETRO GAME” 2010 BEST APP EVER AWARDS (iPad version) The classic dungeon crawler adventure, now reimagined in a brand new adaptation for the Mac!| | Explore the perilous dungeon in your attempt to rescue the Sword of Fargoal.Sword of Fargoal Legends – Welcome to Sword of Fargoal Legends, WINNER “BEST RETRO GAME” 2010 BEST APP EVER AWARDS (iPad ver….
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